Change Logs

Every release we ship, and everything that came with it.

2.1.0

Free

New Features

  • Gap Display: decimals and sign on opponents, relative and leaderboard gaps
  • Corner radius setting
  • Coloured brand logos, with a monochrome option
  • A notice screen when the DNR plugin is not installed
  • Track condition on Le Mans Ultimate and rFactor 2
  • Wide: track temperature and clock

Changes

  • Gaps read + when the car is ahead of you and − when it is behind, everywhere
  • iRacing: three-compound cars show Primary, Alternate and Wet with their own colours
  • Opponent Class standings: a rival a lap up now shows the full distance, as a duration
  • Settings popups only appear once you are in the car

Bug Fixes

  • Popup set to OFF still showed up
  • Brake bias on oval cars with a −3 / +3 range showed 0 and never triggered a popup
  • F1 25: an invalidated lap is now flagged and kept in the lap history

2.0.2

Free

New Features

  • Session clock (time of day) now comes from the DNR One engine on LMU and iRacing, with game data as fallback elsewhere

Changes

  • Relative and Opponents lists refresh faster, and the player row highlight updates in real time on Wide/XL/UXL

Bug Fixes

  • The player class badge next to the position showed CAT instead of the real class name and colour

2.0.0

Free

New Features

  • Powered by DNR One, the new DNR race data engine: leaderboards, relatives and opponents are computed by the plugin — no data source selection, no third-party extensions needed
  • Support for every game SimHub supports, with per-class positions and class colours (team colours on F1)
  • Nationality flags on leaderboard and relative rows (hidden automatically on sims without nationality data)
  • Class standings as a third Relative mode, and Class on track as a third Opponents mode
  • Purple session/class best-lap highlight on every game
  • Gear Redline Indicator: the central gear flashes red at redline (toggleable in the plugin)
  • New brand logos: Genesis, Oreca, Duqueine, Adess and F1 teams

Changes

  • Practice and Qualifying leaderboards show the best-lap delta to the leader instead of race gaps
  • Opponents zone position and rank restyled: class strip, gradient position badge and licence-coloured rank
  • Lap Time History restyled on all four history zones: value-coloured strip, gradient and lap number on the card
  • Player row highlighted in a solid class-tinted colour, adapted for the Light theme
  • Gaps always show 2 decimals, lapped cars show +N L, unknown values show a dash instead of a fake 0.0
  • Tyre compound letters and colours unified per game (F1 broadcast colours, WEC convention on LMU, Dry/Wet on iRacing)
  • New Reddit Mono DNR v2 font across the dashboard
  • ADZ lap counter widened to 3 digits
  • Tiered refresh with a shared row cache: the dashboard no longer stalls on large grids

Bug Fixes

  • The last lap stays on screen when the game blanks an invalidated lap (shown in red)
  • iRacing standing starts no longer scramble the leaderboard
  • F1 lap-limited races are no longer treated as timed races

2.0.1

Free

Bug Fixes

  • The dashboard version shown in Dash Studio now matches the shipped version
  • Preview thumbnails added so the dashboard shows correctly in the SimHub dashboard list

1.7.1

Free

New Features

  • Lap Time History: new Adaptive Display Zone with your recent laps, delta to best and fuel used per lap
  • Fuel Target on the Lap Time History zone: target value, toggle, and Increase/Decrease hotkeys (hold to sweep faster)
  • Track Rivals: new Adaptive Display Zone
  • Damage Adaptive Display Zone enabled
  • Delta Decimals setting: choose 2 or 3 decimals for the delta
  • Cycle Delta Reference hotkey
  • Both new zones available in the Fast Glance lists

Bug Fixes

  • Delta no longer freezes or spikes when crossing the line on iRacing
  • Delta no longer runs wild on out-laps and in the pit lane
  • A standing-start lap can no longer become the delta reference
  • Delta references reset when the session type changes, so a Qualifying lap no longer poisons the Race delta

Free

New Features

  • Compatibility with the new Tyre settings
  • Compatibility with the new Delta settings
  • Compatibility with the new Delta V settings
  • Inputs Limit indicators

Changes

  • Delta computation
  • Estimated lap computation

Bug Fixes

  • Fixed Tyre Temperature value on LMU, now display carcass temperature when using the Temperature setting (Temperature Average will display the average temperature of the outside of the tyre still)
  • Tyre compound mapping updated for LMU
  • Removed artefacts when using light theme with WPF Render
  • Minor UI fixes